Welcome, Guest. Please Login
Elanas Board
A few parts of DCA  Rules are posted. Namely basic guidelines for character advancement. Take a look and plan ahead.
Pages: 1
Reply Add Poll Send Topic Print
FEAT: Transmuters heir (Read 15 times)
YaBB Administrator

The mean admini

Posts: 3904
Gender: female
FEAT: Transmuters heir
21. Apr 2012 at 18:27
Prerequisites:Having access to the library of an Epic Level Transmuter.
You can cast any Transmutation spell with a spellcraft check.
The DC normally is 10+5*spell level.
This can be reduced by using an actual spell slot.
If you use a spell slot, the DC gets reduced by 4* spell level of that slot.

If the DC is missed by less tan 5 points the spell stil works, but there will be a side effect.
If you miss by more than 5 points, the spell fails, but you still get the side effect.

The side effect is a transmutation effect that can only be removed with a remove curse spell. (The original DC is the DC for that spell)

Possible side effects (Player can choose):
- Shrink 20% (3 of those reduce you by a size category, resulting in a loss of 2 points of strength and all the usual effects of a new size category (but no dex bonus))
-Grow 20% Not available if you are currently shrunken from previous effect. After 3 levels your size category goes up, giving you a +2 to strength and all the usual changes of a new size category
- Animalification of a body part. Acceptable parts are all arms, all legs, torso, head. Each Animalification comes in three steps
Step 1: Only visual changes
Step 2: Minor mechanical effects (For example if your arms change into those of an animal without thumbs you get a -2 penalty on all checks that would require thumbs)
Step 3: The body part is exactly like that of the animal, with perhaps the exception of size (unless you are in the right size category)
-Growing a tailThe tail can be of any animal type. At level 1 it is easy to hide, at level 3 it is the full size of what an animal of your size category should have. Further taking of this can grow you an additional tail
-Growing a pair of limbs The limbs can be arms, legs or wings. Again this comes in three levels, as the limbs slowly grow in size, at level 3 it will be at a fitting size for you. Wings give you a fly speed equivalent to your run speed
Back to top

That is not gone which can eternally wait,
'cause with strange eons even size might change.
View Profile WWW   IP Logged
Pages: 1
Reply Add Poll Send Topic Print